About
What is Dungeondle?
Dungeondle is a daily dungeon game inspired by RNGdle. Once a day you send the delver down. The dungeon decides which rooms you enter, what's in them and how far you get.
Everyone plays the same delver with the same odds, and nothing carries over between days. The only difference between your run and anyone else's is luck.
How it works
- Delve. Press the button once a day and watch. There are no choices to make.
- Descend. Each room holds a monster, an item, treasure or a trap. Every room you clear makes the next reward worth more, and deeper rooms are richer.
- Score. Your run ends when something beats you. Everything you earned on the way is your score, in EXP.
- Share. Copy your share card and post it anywhere - one coloured square per room, your score, and the best of what you found.
A new day
Everybody gets one delve a day. The day turns over at midnight UTC for everyone at once. After you delve, a countdown shows when your next delve is, in your local time.
The leaderboard has five windows. Each one lists every player once, ranked by their best single delve in that period. Daily clears at midnight UTC, Weekly on Sunday, Monthly on the 1st and Yearly on 1 January; All Time never clears.
Rarity
Every room rolls its own rarity, and so does everything in it. Rarer rooms hold rarer items and tougher monsters. How often a delve finds at least one of each:
Loading…
Measured by the game itself over thousands of practice delves. The square is how that rarity shows up on your share card.
Your verdict
Your verdict compares your total EXP with every possible delve:
Loading…